Wednesday, October 7, 2009

Summary lecture week 10

The lecture today was about Video Games and how we can 'study' them. I'm not really interested in video games, but this was although an informative and funny lecture.

- demographics of games: traditional: 18-25 year old males (80 percent of the gaming market),since 2005 more and more females- 59% males, 49% females
- different video games: PC games, console games, online games, arcade games, mobile games -> these markets are quite different, different audiences
- females playing more mobile games, males more PC or arcade games
- today there are also a lot of fitness games (e.g. for Nintendo Wii)
- games are often like everyday life: you have to learn the objectives, how to play it and often you have to work, earn money and learn things in the game


Three different ways of studying games:

1.Social science approach
- about effects of games on people (-> violence- what most debates are about)

2.Humanities approach
- meaning and context of games
- difference between meaning and context is: - narrative (story of the game)
- medium of arts

3.Industry and engineering approach
- about development of games, new technologies

Experiment:
female:
- console
- guitar hero
- pokemon
male:
- PC
- first person shooter

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